@startuml
sprite $zend [48x48/16] {
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}


!define DEV_ZEND(_alias) ENTITY(rectangle,black,zend,_alias,DEV ZEND)
!define DEV_ZEND(_alias, _label) ENTITY(rectangle,black,zend,_label, _alias,DEV ZEND)
!define DEV_ZEND(_alias, _label, _shape) ENTITY(_shape,black,zend,_label, _alias,DEV ZEND)
!define DEV_ZEND(_alias, _label, _shape, _color) ENTITY(_shape,_color,zend,_label, _alias,DEV ZEND)
skinparam folderBackgroundColor<<DEV ZEND>> White
@enduml